badexample (
badexample) wrote in
knightsoflegend2013-10-06 11:56 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
EQUIPMENT ORIENTATION ♔ monday evening
WHO || Andrew Gatewood and any/all Knights who haven't attended an equipment orientation yet
WHAT || Equipment Briefing
WHERE || Knights Headquarters, the Dragon's Hoard Laboratory
WHEN || Monday, October 7th, 7:00pm
HOW || actionspam
Andrew fidgets while he waits for the squires to show. He's waiting inside the lab, behind its "Biohazard" labelled doors. Once people begin to show up, he offers a stammering greeting and does his best to seem like he knows what he's doing. The sad part is, he DOES know what he's doing... He's just bad with people. People are free to look around at the grand library while he waits for the proper head count. Once he thinks everyone has arrived, he takes them up the steps. A great deal of models are suspended from the ceiling that look like space age designs for jet planes, cars, boats, and any number of other things. There are other objects that are much more inexplicable: a giant silver ball, suspended by several rods, for example.
There's another set of doors at the end of the balcony, and he swipes his access card through a reader beside them. They depress with a space age hiss. revealing a clean white laboratory, with rows and rows of tables and lab equipment set up. Numerous knights buzz around in white lab coats, working under microscopes and on computers, conferring over a number of projects.
"Just a bit further." He says with an awkward smile as he waves to a few of the lab techs that he knows. There's a door on the left side of the room with a panel that he presses his hand to, causing the light to change from red to green, unlocking the door for the group.
Beyond is a very long room, with rows of labelled cases and cabinets with transparent glass revealing what's inside. Andrew moves to shift from one foot to the other on the other side of the stainless steel table.
no subject
[That seems the least overwhelming, although since cellular phones looked like CB radios back in 1992, this is all pretty Star Trek to her.]
no subject
Oh, you mean-! Yeah, sorry. Uhm, we don't normally go over them here, but if you want me to show you some things, I can?
[He sort of resembles a giant teddy bear with how awkward he is. He motions for her to come forward and steps to the side so that everyone else can poke at the other gadgets.]
Did you not have them back before you came here? Phones, I mean.
no subject
[No buttons??? She grips the phone in her hand like she's holding an ice cream cone and the interface lights up, then makes an irritated sort of buzzing noise. She's mildly surprised, but moves her thumb out of the way.] It's sort of touchy, isn't it?
no subject
Uhm... Yeah, I mean you just have to know how to handle it. Can I..? [He cautiously reaches out and takes the phone from her, turning it over to hold it properly in the palm of his hand.]
Alright so... the whole screen's gonna respond to your touch once you turn it on. [He hits a button to light the screen up and swipes to unlock the screen.] You don't have to press down hard or anything.
no subject
She lets him take the phone, but hair falls into her face when she bends over the screen, watching as he manipulates it and colored pictures begin to form. Not exactly what she was expecting.] These just look like games, to me.
[There's a cloud in one corner of the screen, and when Diana touches her pointer finger to it, the screen switches, opening up to weather forecasts for the next several days.]
no subject
no subject
Although, calling someone might be. Is there a keypad hiding somewhere? Not that knowing the weather beforehand isn't wonderful, of course.
no subject
no subject
I still don't understand how people use these without accidentally cutting off calls. [They're entertaining Andrew, but this 90's kid thinks they're horribly impractical. She reaches for the phone again, and demonstrates.
When she holds the interface to her ear, several beeping noises punctuate the air, as though she's dialed four or five numbers in quick succession. When she cradles it in her hand to check, a hodgepodge of them are repeated back at her.
She lifts her eyebrows.] See?
no subject
[He motions for her to give the phone back so he can show her where the text function is on the phone.]
Just be careful with the autocorrect. It makes things... interesting.