Aurelius (
pickyourbattles) wrote in
knightsoflegend2015-03-05 08:20 pm
Entry tags:
romania ♔ in the end of the night i can feel you breathe

♬ Night - Zola Jesus
WHO || Willow, Paige, Nathan, Henry, Aurelius, Dovan [Closed]
WHAT || The Knights travel to Romania to investigate a mysterious, magical fog
WHERE || Romania
WHEN || April 11th [back dated]
HOW || Actionspam. Single thread, don't worry about maintaining tagging order.
February in Romania isn't very comfortable, so hopefully everyone bundled up for this little trip into the countryside. The appearance of a mysterious bank of fog into which several locals have gone inexplicably missing upon entering, has caused Wynn to speculate that it might be connected to the mist that appears when the Veil brings people from other worlds. Could this be the first instance of a door going the other way? If so, here's hoping it's a round trip...

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[And with that, they can set off after a night's rest, fully stocked and equipped to deal with the Witches of Lysaga Hill. It's about a day's trip, mostly off the beaten path. All the while during their trip, they are constantly aware of the oppressive nature of Strahd's clutch on the land. What had previously been just a general eerie discomfort, or momentary sensation of feeling watched, takes on a whole new level of discomfort. Regularly a murder of crows flies lazily overhead, replaced by bats after dusk. Wolves and eerie humanoid forms appear at the edges of thickets, and watch them, retreating slowly when noticed or called at. None of the agents of Strahd move to harm or hinder you, however, and the journey is otherwise simple.]
[Shorty after nightfall, you come upon a burned-out tower. It is merely a husk of a building, with only three portions of the outer wall yet standing, and only just about 20 feet from the ground. Within, some shorter walls reach 10 feet, remnants of the interior walls of the first floor, delineating the chambers of this ancient site, while piles of rubble choke much of the open space. Among the ruins, several figures shrouded in dark cloaks stand around a bonfire blazing an unearthly green fire. A many-pointed star is traced betwixt them on the earth, glowing with green powder. The air above the fire cracks, and seems... thin somehow. The witches are guided by a deep gravelly voice, coming from a hulking monstrosity that sits bound nearby in a runic circle - an Aspect of Chernovog, called to assist them in opening the rift to the Abyss...]
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Well... This is happening, isn't it? [hahahaha why.]
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[Aurelius would also notice, due to his close inspection, that the horrible form of the demon is wavering and inconsistent - for now he remains merely a projection, issuing commands to the coven, until they can tear a hole through reality for him to crawl through...]
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[it's sort of against her religion to let people bring horrible demons into the world, okay. she bites her lip, still clutching her pin.] I can't in good faith keep suggesting you throw grenades at people not expecting us, Nathan...
[But she's also... not gonna stop you.]
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The subjects within the circle gain a +2 deflection bonus to AC and a +2 resistance bonus on saves. More information can be found here. It's just that. Only a circle. That lasts for 19 minutes.]
That should keep them out.
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[The witches scowl, and move - their rift wavering and flickering weakly as they draw their focus from it. They each return a blast of fire towards the party. Ranged Touch of 16 & 20 at Aurelius (16 Fire Damage & 9 Fire Damage), and Ranged Touch of 20 at Nathan (20 Fire Damage)]
[Baba Zelenna scowls, and surges forward, discarding her weak human guise to reveal her true hag form. She redoubles in size, and her hands grow and twist into grotesque claws.]
[The demon cannot fully manifest, but that does not leave it without power, and it's gaze is fixated with rage on Paige. He's not a fan of the faithful. He raises a clawed hand, and an umbral blast of vile magics scorches toward Faith - Touch Atk 27 for 23 Damage. She also needs to make a Fort save DC20, or she becomes blinded. It's voice booms telepathically through each of their minds: "YOU WILL NOT INTERRUPT MY GRAND SUMMONING. I WILL TEAR THROUGH THIS LITTLE VALLEY, LEAVING ONLY DUST IN MY WAKE!"]
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I don't answer to monsters like you. [She focuses her divine power and unleashes a Holy Smite spell, aimed at the demon (it has a range of 190 ft, so... i think she's got this) for 33 damage and blinding him. A successful will save (DC17) will allow him to take half damage and negate the blinding effect.]
Let's see how you like it.
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