Countess Lara Tamon (
affianced) wrote in
knightsoflegend2014-08-20 12:52 am
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andres ♔ but what he told me last night lays on me like lead

♬ dear ophelia - abney park
WHO || Buffy, Myri, Finnick, Spike, Kat, Gar, Archer, Des, Rafael, Fred Jr., Vi, Rocket, Lara, Dimitris [Closed]
WHAT || A diplomatic mission to Andres Isle goes about as successfully as one would guess
WHERE || Andres Isle
WHEN || August 15th [backdated]
HOW || Actionspam. Single thread.
Even the briefing for this mission went well, with Wynn walking in on Dragon's Claw Jack Chessing macking on Sir Gar, in direct violation of his vows of, er, abstinence, both romantically and physically. Following the briefing, and the team's attempts to make Wynn see reason in the face of Jack's resignation, they gathered up a large amount of weapons of all kinds into their private plane and took off for Andres Isle.
Upon arrival, they found the island did not match up to their expectations. Instead of fields of torture, they found themselves in a very upscale part of the city, full of affluent manor houses close to the palace. They spun a cover story upon learning about a party there, using Finnick's celebrity on Andres to get access to the festivities.
Inside, they met Dimitris Sarandis, Prime Minister of Andres Isle, who invited them to stay for the party, which was being thrown in honor of Countess Lara Tamon, who had helped Jack, Spike and Myri escape from their torment on the Isle. They took the opportunity to chat up the local aristocracy, picking up the vibe that most of them had either benefited from Dimitris' rise to power, or were too afraid to stand up to him. Spike talked to the Marquesse de Lyons, and learned that her son, Percy, had been a friend of the late Prince's, and had died shortly after voicing his belief that Sarandis had framed the Andres family in order to seize power. Archer was shocked to find his manservant Woodhouse employed at the palace, and extra annoyed to learn that he didn't remember him. For once, Archer found a reason to care about liberating the Andresians... if not purely for selfish reasons.
The party itself was to announce the breaking of the betrothal that had long stood between Lara and the late Prince, even after his death, a blemish on the reputation of the Tamon family that Sarandis sought to rectify by arranging a new betrothal: between Lara and her childhood friend, Lord Michael de Collines (aka Michael Collins). Neither of them seemed particularly thrilled about the arrangement. Lara managed to sneak a message to Myri to meet her that night under the bridge.
Following the announcement, the gang went to speak to Sarandis in private and find out his demands for the safe return of Sir Thomas Bancroft. He wasted no time in making clear his position - he painted the Knight's vigilante attitude towards policing the world as the ultimate evil, and warned that no more Knights would set foot on Andres, lest they be killed. He also demanded that Wynn himself bring the artifact Excalibur to the island to give to him - so that Dimitris could behead Wynn in exchange for Thomas' life. The demands were met with outrage by the Knights, and in the face of their fear that Thomas was not even still alive, Sarandis agreed to let one of them stay the night to speak with the Dragon's Claw. He specified that Kat be the one to stay, and despite protests, she agreed, and convinced Gar to let her stay.
The other Knights headed back into town, where Gar, Fred Jr., and Vi headed to the nearby hotel to wait to hear from Kat, and be ready in case they should need to reach the palace quickly. The others headed to the bridge across the river, where they met with Lara and her friend Lord Dana Green, another of her childhood friends. They explained the situation on the Isle, and how many of the younger generation wished to see things returned to the way they'd been before, but the challenges they faced in doing so seemed almost insurmountable to them. Lara expressed her fears that toppling Sarandis' rule would only wind up putting Andres in an even worse position. They also related how Dimitris had created programs and taxes that had basically banished Shadowkind to the other side of the river and left them all but destitute, all while pumping more and more money into the coffers of the rich, particularly those serving on his Parliament. She secured the Knights' promise to help in every way they could, and Myri asked her to show the way back into the woods where she'd found them before.
Finnick, Archer, and Rafael crossed the bridge into the Shadow village to do some recon, and spoke with a local tavern owner/dwarf who related that people down here were turning up missing more and more often - likely to feed Dimitris' experiments in the woods. They seemed largely disheartened, but could potentially be talked into fighting if giving the means to do so.
In the woods, the others ran across a strange talking raccoon named Rocket, who was running for his life from a beholder, which the party managed to take down. They discovered that Rocket had escaped from captivity in Dimitris' labs, and he was none too happy at the prospect of going back, even to show them where it was. They argued briefly over the best course of action - whether the break out would be the best or worse time to try to make their way into the lab, particularly given that Dimitris had Kat as well now.
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[ She waves Finnick's commentary off. ]
Tackiness aside, I'm just saying, if this thing's circuits are fried, all the more reason to pop him open and look under the hood. Somewhere far, far away from all the dead bodies that we could start a war by being responsible for.
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[If she's dead he's gonna feel really bad about jumping back into the fray.]
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Gar? How are you feeling?
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Oh douchebags... come out to plaaayeayyyy
[He tumbles out of the alley, weapons drawn, then notices he's pointing at friendly targets (Not unusual for Failboat, actually.) Specifically pointed at Spike. He has a very obvious moment of considering popping a round in him, just for kicks. Probably not appropriate at the moment. Later.]
[He holsters his weapons.] Well well, now it's a party!
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[ Buffy grumbles when she hears Spike's shouting. Seizing the robot by one limb, she drags it across the roof to reach the edge because she's not letting it out of her sight. Then, she holds the robot up for them to see. (Taking 10—so, strength 21.) ]
What do we do with this thing?
[ Her appearance at the edge of the roof answers Spike's question, so she'll just move the conversation forward. ]
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Nice! You guys caught the ninja.
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...what do you mean, do with it? It's already dead, right?
[And now that he knows everyone's alive, he'll turn towards Myri, who's just... killed some people.]
Nice fighting, pet.
[There's a sympathetic note in his voice, as he knows it can't be easy for her to hurt people. But she'd wanted to help them, and she did. It's certainly... something.]
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[ She pulls back the hood! ]
Our ninja was a robot. And his warranty just got voided.
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We can take it home with us, like a souvenir. For the Hoard. [ and with that she moves toward the soldiers to start collecting her arrows. because they're distinctive to vi. with a spot of 35 she hopefully gets them all? plus, bright pink. easy to see. ]
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Like - robot, or is it a cyborg? Or an Android? Does it have douchey blonde hair, and a smug face? [b/c if Woodhouse is here, maybe that dickhole Barry is too. Can't be too safe.]
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[ What is he even. ]
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[Archer searches the guards for keys, but doesn't have much luck, with a 6...]
Should we take their ride back to the airfield? If I can find the damned keys...
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[ but some of us have experience with murder, buffy. she blinks, then glances behind her at rafael like ??? ]
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Archer may actually be right about leaving the vehicle. [ said s-so grudgingly ] Not in terms of taking it, but we might do well to dispose of it as well.
The river just might be deep enough to hide it, at least until we leave in the morning.
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Vi, Myri, help me keep an eye out for anyone coming up the street.
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[ She will carry it down the building with her regardless (climb 29) because for once she will follow directions well. ]
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