Jeanne Gar (
rationalizes) wrote in
knightsoflegend2012-03-09 06:37 am
chicago mission ♔ the people under your feet are shooting stars in the night

WHO || Gar, Kat, Mark, Dumage, Martha, Myri, Buffy, Sven, Spike, Desmond Descant, ??, ?? [Closed]
WHAT || The Knights infiltrate Nightscape to intercept a deal for the Eternal Jade. And... so does Des. At the same time. Hilarity ensues???
WHERE || Chicago. Nightscape.
WHEN || Friday, March 9th, various tiemes.
HOW || Actionspam; Don't sweat tagging order.
It's been a busy day. Following Gar's discovery of a message that seems to imply a trade for the artifact known as the Eternal Jade will take place at a location called "Nightscape" the next evening, several of the Knights headed out to the area outlined in Hoffman Institute files, only to discover the place was an office building that sold pharmaceuticals. However, as Myrilandel stared at a strange canopied fruit stand attached to the front of the building, she began to notice something, well, quite odd about it. A long line of people waited against the edifice to enter the stand, but none of them looked as if they fit into the commercial sector whatsoever, with their leather, vinyl, spiked hair, glitter, colored hair, etc. In fact, only by staring at the image presented and concentrating could the others recognize there was something wrong with the whole picture - something that caused theirs eyes to rebound off from it and find the entire scene innocuous otherwise. The line of people disappeared into the canopy - but none of the crowd ever came out again, defying any logic about how many people could humanly fit inside the tiny stand at a time.
It was clear that it wasn't just any fruit stand.
It was an entrance. They quickly surmised just what it had to be an entrance to. Myrilandel managed to note a number of guards emerging from the club after hours, dressed in some kind of futuristic looking armor that... looks a lot like Halo armor. She spotted the symbol on the side of the van they climbed into, and the surveillance team took note of it before heading back to the hotel.
Meanwhile, the research team back home (Kat, Buffy, and Sven mostly, since Gar passed out asleep in her chair) threw themselves into finding out what they could about Nightscape: and found rumors about an invite-only underground club, whose location was protected by magic, which seemed to mesh with what the other Knights had seen. The most interesting aspect of the club, however, wasn't just the fact that invitations to it come in the form of pills that implant directions into the subject's unconscious mind, but that supposedly it played havoc with the memories of those who frequent it. Every visit fades from the patron's mind when they leave, in the same way a dream does - they could remember a vague feeling of what it was like, but not any details about what actually occurred - and the more they attempted to remember, the more the memories would elude them.
Today, they've managed to look up that symbol Myri noticed on the side of the van and identify it as belonging to a private security firm that hires out to wealthy patrons in often underhanded deals. Which has allowed a plan of action to be hatched. :O
The Knights will coordinate efforts to plant a fake detour between the security firm and the club, derailing a van full of guards to lead to a stop light that will be controlled by Kat. And allow them to come up through a conveniently placed manhole to plant a device on the underbelly of the truck that will cripple its battery temporarily. At this point, the Knights will assume control of the vehicle, and Kat, Gar, Buffy, and Spike will don the armor of the guards and take their weapons, proceeding to the club as security personnel. Mark and Myrilandel will transport the captured guards to somewhere safe to keep them out of the way and possibly interrogate them. Dumage and Martha will drop off Sven at the club - he'll be attempting to bluff his way through the front door as a patron so that they can have an eye in the crowd as well, and then the ladies will park on the street to sit and wait as a getaway car / backup if necessary.
Obviously, nothing could possibly go wrong. :)
[ooc; subthreads to come!]

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Bystanders on the sidewalk walk past them, completely oblivious to the huge guns in their arms, which is... eyebrow raising. Kat mutters:]
We must be dealing with some serious illusion mojo.
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♬ I Dream In Colour - Conjure One
The room beyond the door is far from a club scene. It actually looks like a remarkably classy foyer, with a vaulted ceiling, white and marbled. Large staircases spiraling from the left and right of the rooms up to the balcony above, where two large mahogany doors stand closed. Straight ahead on the ground floor stands another set of doors, and there's a red carpet that leads directly from where they stand, to that entrance.
At the foot of either set of stairs stand a pair of guards wearing identical suits to the ones our heroes have on. And both are holding rather large guns, just the same too. Yep.
Gar moves forward down the red carpet towards the far doors, trying not to hesitate and look like she doesn't know where she's going.]
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The doors at the end of the carpet open into a narrow corridor that's startlingly dark compared to the bright lobby, particularly when the doors seal behind them, shutting out any remnants of natural light. Runner lights along the floor outline where they're meant to go however, and the walk gives their eyes some time to adjust. The further up the hall they travel, the more a muffled sound of pulsing techno beats and shuffling feet fills the air, creating a bizarre feeling of disconnecting from reality slowly, step by step.
Or perhaps it's more than just that, as a Wisdom check of 15 or above might tell them. Something seems to shift, and the sensation washing over them is remarkably similar to the moment when one realizes they're inside a dream, but finds themselves unable to wake from it. There's a certain sense that reality is suddenly more transmutable, that things could flow readily from one scene into another with no preamble or context. And a very clear feeling of no longer having to adhere to the constraints of reality, a loosening that seems to want to take hold of them from the inside out.]
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But, Buffy isn't afraid. Apprehensive, and alert, maybe. But as far as she's concerned: bring it on. ]
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Maybe.
crank dis shit--> ♬ Heaven - DJ SammyWhen they finally open the door at the end of the dark hall, the scene beyond unfolds piece by piece, far too much to process all at once. The music hits like a tsunami of sound the moment the door is drawn open, and the sudden swell of neon lights is almost blinding after the darkness.
The club is, to put it in a word, massive, stretching back and back and back further than they can see. And as far as they can see there are people: people packed densely together, arms up, moving in one giant flowing mass, dancing and cheering, and laughing beyond a red cordoned line which is guarded by another bouncer. Hundreds of people. Thousands of people. An impossible number.
To the left of all that is a sea of tables, and on the far left wall, an electrically lit bar, with blue and purple neons dancing across it. There seem to be areas around the corner from the tables and bar further back, but they're obscured from sight here.
The two sides of the room seem divided between chaos and relaxation, as patrons sit idly smoking at the tables or booths that are offered on this side of the red, and revel in sensual pleasure on the other. Joining the two is a very large thrust stage, that splits right along the line of the cordon, and then feathers out left and right. There is no back to the stage: it's simply an immense platform in the middle of an ocean of people. There are smaller platforms scattered throughout the room, occupied by dancers in outrageous costumes, both human and Shadow.
The whole crowd seems full of a motley crew of species, and people in all manner of clothing - businessmen, goths, slutty club girls. Some sit in booths that are crowded tightly against the stage, all of them drinking and laughing, and straining their necks to look up at the platform expectantly, as if they're waiting on something. In fact, this seems to be a pattern they can somehow sense - that everyone here is waiting, that there's something preparatory about all the movements of the crowd. But it seems to do nothing to take away from the sense of total freedom, and everyone sure as hell looks like they're having a good time.
Gar freezes in front of them all so that they nearly bump into her, as she takes in the view.]
Oh my...
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He glances at her for a moment, then pushes into the crowd, not bothering to see if she follows. The deal is more important.]
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She has to shove her way past people as they navigate through the crowd, which is, well, easy given super strength, but they don't seem to appreciate it. Still, she barely spares them a glance. The mission is what matters. ]
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There's a growing sense of it being a bit claustrophobic, especially since the pushing seems to go on for endless minutes that feel like they stretch out into hours, as they move towards what should be the back of the club ... somewhere in there. They're given a tiny amount of buffer space, by people who seem to recognize their authority (the big guns being a dead giveaway probably), but still the people jump and bounce around them in an almost endless stream.
The club narrows out a bit as they go, which isn't really saying much as it's still enormous, and they began to see doors on the left hand wall. They're colored - neon red, yellow, green, blue…]
* Str check of 13 to not have too much trouble
**Spot checks plz, plus a will save of at least 15 to not feel a strong desire to just lose oneself in the crowd and join them in their strange dance of expectation.
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When the doors finally come into view, he lets out a relieved breath.] Finally. [He doesn't bother lowering his tone or anything. It's not like anyone could hear him over the music. He looks around. Spot check 11.]
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Tempting as the dancing is, she knows better. And she has the hinky, creeping feeling that the only reason she wants to is because of something seriously wrong with this place. She comes up behind him, ] Thought I was gonna drown in people for a minute there. [ She glances past his shoulder at the doors. Spot 25. ]
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[There seems to be a little breathing room between the entrance to the rooms here, and the crowd, which is a definite relief at this point. A few patrons break off here and there to head towards the doors. Buffy would notice many of them slip a card out of their pockets, and slide it through a keycard reader next to the doors, which open momentarily, only exposing a flash of matching color as the person slips inside.
Each door also has a numerical keypad beside it.]
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Security. Looks like they've got some kind of cards. We're gonna need to get a couple before we can get anywhere. [ As in ... get via knocking out patrons and taking their cards. She looks back at the rooms, then back at Spike. ] That ... and pick a rabbit hole to go down.
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[He starts striding towards the doors.] Here, I'll distract, you knock 'em over the head. [He's not sure if he could hit them without getting a migraine or not. But it's not really the time to start experimenting, he thinks. Better to just let Buffy do the hitting.]
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