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[personal profile] socialgraces

♬ Silent Shout - The Knife
WHO || Anyone and everyone! [OPEN]
WHAT || Francesca's birthday party
WHERE || One of the big parlor rooms on the castle's second floor.
WHEN || [Backdated] July 11, Evening
HOW || Actionspam
 

[Earlier in the week all DRAKENET devices received a message announcing Francesca's birthday party, courtesy of Sir Bancroft, to be held the evening of July 11. No RSVP needed. It's especially good timing now that many mission groups have returned to the castle, at least for the time being.

As the guests make their way in, it's clear the party's been well stocked with food and drink. There's plenty of room for mingling and some music in the background. Gifts are completely optional, but welcome. Come in and get comfortable.]

(OOC: Feel free to make your own threads/threadjack, etc.)
lissatrinall: (pic#2446900)
[personal profile] lissatrinall


WHO || Lis'sa, Lear, Alainn, Eric [closed]
WHAT || Infiltrating the yuan-ti underground
WHERE || A club, Hachiōji, Japan
WHEN || Mid-June (backdated!)
HOW || Actionspam

Parked out on the curb outside one of many buildings lining the downtown area, Lis'sa glances out the tinted window, surveying the scene, before looking back at the others. She's all glammed up in an elegant kimono-inspired red dress with her hair accentuated with two carved sticks. She turns back to examine the other women in the back of the car as well, as Eric keeps an eye out in the rearview mirror from where he sits drumming on the steering wheel.

"Are we ready?"

[ ooc; please do Disguise checks (Charisma based) -- and of course, Alainn's got the magic flowin' to add some reptilian features where needed! ... non dragony ones. ]

lissatrinall: (pic#2447128)
[personal profile] lissatrinall


WHO || Japan mission group [closed]
WHAT || A strange development...
WHERE || Knight's hotel room, Hachiōji, Japan
WHEN || Today // now
HOW || Actionspam


Since the end of March, there have been forty-four more murders that have been identified as fitting the MO attributed to the case the Knights have been investigating. At least 12 other murders have been similar, and potentially connected, and yet no pattern has emerged between victims, no evidence has been discovered at crime scenes that might give them a real clue of where to investigate, and every lead they've followed has led them to a dead end.

Those interrogated seem terrified to discuss the subject, as if they'd rather die than face the consequences of spilling the truth. There's something unsettling about the way in which several of those held in custody for questioning about the incidents have committed suicide in their cells, or begged the police to kill them, rather than release them, even if they hadn't said a single word of use to the Knights or officials.

It's Lis'sa who announces she thinks she has something worth investigating, calling everyone together in the common room to meet, without slipping a word of what she's been doing with her nights to any of them beforehand.
lissatrinall: (pic#2447128)
[personal profile] lissatrinall
WHO || Andrea A., Dovan, Alainn, Haymitch, Eric, Lear, James, and Lis'sa [Closed]
WHAT || The Flight to Japan
WHERE || IN THE AIR. 

WHEN || Saturday , Mar 17th
HOW || Actionspam


[This log is for any in-flight interactions on the Knight's  plane ride to the mission site. Feel free to make your own threads/threadjack, etc. The flight time is approx twelve hours. Get to know your teammates, talk about the mission, ask questions, etc. etc.]
wynn: (| i will learn to survive.)
[personal profile] wynn


♬ The Snake - Al Wilson
WHO || Wynn, Andrea Anderson, Dovan Ironsides, Alainn O'Rourke, Haymitch Abernathy, Eric Carpenter, Fyrel Lear, James Watson, and Lis'sa Trinall [Closed]
WHAT || Japan Mission Briefing
WHERE || Knights HQ, the Round Table room
WHEN || Monday, March 5th, shortly before 5pm. [BACKDATED]
HOW || Actionspam. Single thread, don't worry about maintaining tagging order.


Just as before, accessing the secret room where the Round Table is housed requires using the Knight's access card to open the glass class beside the mural of the War in Heaven, located across from the ballroom entrance. Using the fire extinguisher as a lever to activate the "door" mechanism reveals the long torch-lit hall plastered in artworks depicting the Knight's history. The tenants of the Knighthood hang large and foreboding over the doors at the end of the hall, which stand open to reveal the brightly lit Round Table, and the majestic crystalline dragon statue presiding over it.

Come in, find a seat, meet your teammates if you haven't already. Wynn will be with you all shortly.

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[personal profile] sirstickuphisass
Complainte du la Butte - Rufus Wainwright
WHO || Eric Carpenter, Fyrel Lear, open if people want to bang into them, just threadjack wherever.
WHAT || Eric meets with his squire
WHERE || Knight's HQ, front steps
WHEN || Sunday evening [backdated]
HOW || Actionspam


[With the impending mission announcement, apparently Eric doesn't see the need to waste any time, and contacted Lear over the phone to meet him out front of the castle around eight o'clock. He actually comes jogging up the marble steps, puffs of frosty air expelling from his mouth as he slows to a halt. It takes him a second to get his wind back - he's obviously been out doing this in the cold for some time, from the color in his cheeks. He holds up a hand as he catches his breath, to signify that he just needs a moment, before taking the last few steps and holding out a hand, saying between huffs:] 


Eric Carpenter. 
spellfile: (pic#2361711)
[personal profile] spellfile
WHO || Gregor Hughes, Chiaki Yoshida, Haymitch Abernathy, Rayna Valentine, Fyrel Lear, Finnick Odair
WHAT || Equipment Briefing
WHERE || Knights Headquarters, the Dragon's Hoard Laboratory
WHEN || Sunday, March 4th, 4:00pm
HOW || Actionspam; don't feel obligated to tag all threads! Just whichever ones you want to play out your char's reactions to / questions
For starters, Sir Hughes is late to the equipment briefing by a good fifteen minutes.  Yep.  Sorry, guys.  When he does finally show up, he's coming down the hall in ridiculously casual wear, as if maybe he just rolled out of bed.  He mumbles an apology as he pats his pockets down to try and locate his card, before finally discovering it was tucked behind his ear with an "Aha!"  He fumbles it through the reader, and the doors labelled "Biohazard"  slide open.

He guides them through the bizarre multi-storied library and up the steps, beyond the 
models suspended from the ceiling that look like space age designs for jet planes, cars, boats, and any number of other things.  At the end of the balcony he swipes his card through the reader with a much higher degree of ease and then ushers them all inside.

"Well c'mon, c'mon, don't got all day," he mutters, even if he was the one who ... showed up late.  The doors
 depress with a space age his. revealing a clean white laboratory, with rows and rows of tables and lab equipment set up. Numerous knights buzz around in white lab coats, working under microscopes and on computers, conferring over a number of projects.

"This is one part of the lab, where the Hoard does their research and general... bomb-building or whatever," he says, waving a hand vaguely in that direction as he heads for the left hand side of the room.  He places his palm on a panel there until the red light blinks green, and then moves into the narrower space there - a long room with rows of labelled cases and cabinets with transparent glass revealing what's inside.

wynn: (| ours is just a little sorrowed talk)
[personal profile] wynn


Jeux d'eau - Ravel

WHO || Wynn, any and all Knights not currently on missions
WHAT || Squiring Ceremony Afterparty
WHERE || Knights Headquarters, the Ballroom
WHEN || March 2nd, 2012, 9:00PM
HOW || Prose OR Actionspam


Same old description )
wynn: (| i will learn to survive.)
[personal profile] wynn


Troy - James Horner

WHO || Wynn, Chiaki Yoshida, Haymitch Abernathy, Rayna Valentine, Fyrel Lear, Finnick Odair, current Knights attending the ceremony
WHAT || March Squiring Ceremony
WHERE || Knights Headquarters, the Great Hall
WHEN || March 2nd, 2012, 6:00PM
HOW || Actionspam


Usual Ceremonial Spiel )

For additional dice rolling fun (optional) )

wynn: (Default)
[personal profile] wynn
WHO || Wynn and any characters newly joining the Knights
WHAT || Initial recruitment meetings with Wynn
WHERE || Knights Headquarters outside London, England
WHEN || Anytime before the 1st of each month
HOW || Prose OR Actionspam (I'll follow your lead!) Please make a new thread for your character's arrival below.

[When you see this note in a post or NPC tag, click for musical accompaniment!]

The paths to the Knighthood are as unique as the individuals who comprise its widespread organization. But all of their tales have one aspect in common: their first trip to the castle that serves as the primary headquarters for their operations occurs blindfolded, generally with the member who had recommended them for service as their escort.

Only when the car had pulled up to the front steps of the opulent building are they unmasked and allowed to follow inside.



Within the wide front hall is what looks like a receptionist desk to the left, manned by any one of a number of usually young Knights, who make the newly arrived sign into an ancient looking tome with hundreds of yellowed pages, along with today's date, usually accompanied by a look of curiosity from whoever's working the desk. Either way, they ask no questions.

They are then directed down the main ground floor hallway, which seems to stretch on for a great distance, passing tapestries of a mostly medieval flavor, suits of armor and weaponry lining the walls, and archways that open into opulent ballrooms, extra wings with numerous doors, poshly decorated parlors and more.

It's in front of an incredibly large painting that they come to a stop, drawing some kind of keycard out of their wallet or pockets and using it to open a small glass case containing a fire extinguisher to the right of the artwork. They pull the extinguisher upwards like a lever, making it clear it's just for show, and a loud mechanism creaks behind the wall, as the entire mural swings aside slowly to unveil a torch lit hallway. Escorts leave their charges to go on from here alone, usually with a nod or word of encouragement.

There's something solemn about the long stone corridor, made only more so by the fact that almost every inch of the walls on either side is covered in paintings, tapestries, rugs, artifacts, carvings, etc. that depict various images from the Knights' history, of those in armor battling against all manner of twisted and dangerous creatures. There's another constantly reoccurring image as well - of a gigantic silver dragon battling against armies of dark elves, or just one dark elf in particular, who is often depicted with a certain circular symbol somewhere on his wicked looking armor.

More prominent than this collection of madly arranged images is the incredibly large lettering inscribed over the large doors at the end of the hallway.

Thou Shalt Defend the Knighthood.
Thou Shalt respect all Weaknesses, and Shalt constitute thyself the Defender of them.
Thou Shalt not recoil before thine Enemy.
Thou Shalt make War against Injustice, without Cessation and without Mercy.
Thou Shalt never lie, and shall remain Faithful to thy pledged Word.
Thou Shalt be Generous, and listen to and Respect All.
Thou Shalt be Everywhere and Always the Champion of the Right and the Good against Injustice and Evil.


The room that stretches out beyond those doors, however, is enough to wrench the eyes off the inscription. It houses an incredibly large, thick, wooden table constructed in the round, surrounded by at least twenty five chairs. Rising from the center from the table is a massive statue that appears to be made of glass or crystal, depicting a dragon in flight. Suspended in the middle of the statue is a proud looking sword, that looks as if it's merely hovering there because of the statue's transparent nature. The statue rises up towards the vaulted ceilings as if it means to break free and soar out of the room, creating a very otherworldly aspect to the setting.

It may take a moment for those who enter to realize they are not fully alone, as Wynn waits on the exact opposite side of the table, facing a pair of incredibly tall sealed doors, that appear to be gilded in gold leaf. His hands are locked behind him, laced white cuffs falling over them, one ring visible on his left hand. His height is intimidating, at a full six foot seven, and his posture rigid and impeccable. He wears an old-fashioned tailored coat worked with silver and dark blues, over a silver and white doublet, framed with gleaming buttons that have tiny dragons worked onto them in brushed silver. He says nothing - doesn't even so much as turn, as if he doesn't even register that anyone has arrived.

Once inside, the doors fall shut with a ponderous thud, of what seems to be their own accord.

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Knights of Legend

Chapter Five:

Sing for Absolution

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